Mathieu Montreuil
Senior Gameplay Game Designer

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Quintuple bazooka and flying pigs
A big boss for a big reward
You can feel the Donkey Kong Country vibe


Jungle Rumble
iPhone, iPad and Android
Unity
Team of 6
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Game Designer & Level Designer
Gamerizon


Responsible for:


Gameplay programming for the controls, camera, weapons, platforms, AI and some Rapid Prototyping.

GDD, RLD, Level Design for 30+ levels, level scripting, integration.

Analytics: extraction and data analysis of all events.

Organization and management of several playtests.