Haven PC, Switch, PS4 & Xbox One Unity Team of 20 ________________________________
Combat Game Designer The Game Bakers
‣ Integration of the 200 combats in the game, setup of all 50 combat arenas for optimal space, camera, creature placements.
‣ Integration and balancing of the 25 creatures for combat, each with their own patterns, strengths and vulnerabilities.
‣ Design and re-design of some of those creatures for better patterns and challenges for the player.
‣ Integration and balancing of all 25 creatures for roaming and chase situations pre-combats, as well as Behavior Trees upgrades for better creature reactions to player proximity and context.